Not really next gen, but something that I think hasn't been tried yet: mix a FuzzClick-like PFM engine with Music Box-like engine.
FuzzClick has two 50t delays between channels, so there is quite a lot of time to add extra channels, but adding the same PFM channels adds serious cross-detune. However, adding a Wham-like channel (xor'ing an output at counter overflow) won't introduce detune, as it is fixed-time code that could be added instead these delays.
How to add it is the question. I experimented with it, and it seems this will give interesting result:
sound loop
first counter and pulse on overflow (as in FuzzClick)
50-t delay (as in FuzzClick)
second counter and pulse on overflow (as in FuzzClick)
third counter and the extra chnanel output flip on overflow
output third channel to #fe
short delay (affects the volume, to make proper volume balance)
output 0 to #fe
This gives quite clean square tone and still-recognizeable timbre of FuzzClick-like engine for the other two channels.
Unfortunately I can't provide example code at the moment, it is complete mess, but here is what it sounds like. Of course it is not something as impressive as latest utz's wavetable engines, but still, interesting mix of two kinds of the 1-bit sound.