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Congratulation for this work and achievement!
Now we don't need to use old spectrum software (which are quite difficult to use) for making 1-bit digit music (even though some of the pleasure to design the music can be found in using them).
I used to make some mod music, but like you because of the problem of the creation of the samples (either rip some already premade samples, or make them myself), I prefer to compose pure synthesis music (1bit, ay, sid, fm...), also I get more fun from starting it from scratch. It's also the reason why my last MOD were made using only the wave drawing feature of milkytracker.
it looks much better this way. Congrat to your girlfriend!
There is still some blue in the responsive / mobile part. I think responsiveness works, with the top menu and such, the only "problem" is we can't see the name of the last poster, we have to use the phone in landscape view.
It looks better this way. Yet the background is a bit strange but it's ok when you don't scroll.
Maybe something like that (in b&w):
http://media.tumblr.com/tumblr_lvraxxIinl1qap1jz.png
I see it now that I refreshed my browser with ctrl+F5. Good job. It looks great, and with the slogan back, it would be even nicer. Why not adding it to the banner itself? This way you can use a cool 8-bit pixeliased font for the letters.
For the general style, since it's 1-bit, I wouldn't dislike a black and white CSS (instead of all this blue), but it might look less appealing...
wow, this zeta engine has a very fat and powerful sound!
the border fx is already built-in with the engine I think. A version with drums would be wonderful!
Though my French is really too crap for holding a proper conversation.
what? Are you joking? As far as I've seen, you have a very decent French.
There are talented programmers on system-cfg.com, you'll see 
He loaded it twice because the hector is faster than zx spectrum: "Comme Hector est plus rapide que le ZX Spectrum ( de 3,5 Mhz on passe à 5 !) cela suffit à descendre le tempo (c'est pour ça qu'il y a 2 fois le même ld)."
It was also a "quick and dirty" conversion, he said he hasn't optimised the cycles used in your engine for getting a correct timing, hence the noise.
I think there is a mp3 in his zip. If you wish, I can send it to you, in the case the forum doesn't allow to download when you're not registered. But you can also register there because it's a cool forum 
It's very good. I'd like to have a look at the ASM to make music with it.
Yeah, I hope I'll find time to submit something... I'm more occupied with some AY stuff at the moment...
it seems the tap files in the archive don't work at all with the fuse emulator (edit: I had a problem with fuse, if I use fuse-sdl it sounds ok, probably a pulsesh**t problem again). With zesarux it's better, we can recognise the music. With a ZX clone on FPGA, the sound seems to be ok, with much more depth and bass. Do you have the source for booom and for the other one?
It's very impressive!
I'll show the link on my friends' forum about old computers, where they stream 1-bit music on their Thomson T07...
so nice... the tune is great (as usual), it doesn't really sounds like regular 1bit music. Well done. For the fuse version I don't really understand what is wrong, except maybe it sounds less "full". Did you use some postproduction effects on the zx48 version on soundcloud?
yes, I like the last version best, the dash is less visible, yet still present, it looks really great this way!
I find the "m" a little aggressive with the 3 edges like razors (or like some heavy metal logo [I like metal!]). Maybe this may soften a bit:

but the latest version was good anyway.
I didn't know it was possible to change alsa buffer size. It seems I need to recompile the whole thing though...
I'll test further.
In the console I don't even get a "ALSA buffer xrun" or something like this.
On one computer (the one with pulseaudio, can't get rid of it on this one, probably I need to reinstall the whole system), if I start jackd on a low latency kernel (there I can increase the buffer), I won't get any sound at all with beepola. I'm not really convinced of the jack system either...
I remember some years ago, I switched to OSS, it seemed more reliable, and worked better than alsa (and pulseaudio was not "invented" back then)
It looks really good, maybe a little "-" (a normal one) between 1 and bit would make it more readable?
When I'm using beepola on Linux, sometimes the sound turns very bad, it begins ok then after a while there are some echo and it's distorded (if you've used Citizens band radio it's the same when someone is not on the right frequency, but you can sometimes get this effect on Voice over IP phones when the connection is bad). First I thought it was only because of pulseaudio (when I killed this annoying process, the sound was often better), but even on computer without pulseaudio I get this as well.
I'm wondering if it's not the buffer (we can't increase it).
Any idea how to help gettng a better sound?
Do you know if the AY and FM are made in fpga as well or if you can put a real AY chip in it? Anyway, in the case it can use expansions, we can always plug a real one into it (card such as Wonder AY are quite cheap).
I will probably not buy it (I already have a MiST), but it's very cool. I'm not very found of the design but it's well done anyway and quite faithful to the Sinclair spirit.
every 4/5 posts (probably at random), I get a question to be sure I'm not a spammer / robot. Before it was "how many bit do you need to make cool music", now it's this zx spectrum cpu thing...
(edit: I just got it again, it was "Which CPU does the Sinclair ZX Spectrum home computer use? ")
it looks and sounds good...
well, I did not, I posted it much earlier (yesterday) and hibernated my computer. And today when I turned it on, I saw the infamous "which CPU is using zx spectrum" question, and answered it. Probably your post was already gone at that moment.
I like how it sounds!
You've pushed the limits of 1bit music once more...
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