Hehe that's great, thanks Garvalf. I'll try and figure out how to put a new 1-bit track on the board.
201 2018-01-07 17:44:40
Re: PCB for Beeper (and other chiptunes) musics (35 replies, posted in Other Platforms)
202 2018-01-07 17:39:48
Re: Compo: Di Halt 2018 Lite (15 replies, posted in Sinclair)
Well done utz, deserved win. Great track as always. I liked all the others too. Would never have guessed the earthshaker engine for headbanger. I thought it was maybe phaser 3.
My track was created very quickly in 1 session into the early hours of the morning so didn't have as much time as I usually put in. I did try and write something that I thought might appeal to the party goers though
Best score I've ever received for a track in that compo
203 2018-01-05 14:23:09
Re: Compo: Di Halt 2018 Lite (15 replies, posted in Sinclair)
Four entries now
204 2018-01-03 19:13:42
Re: PCB for Beeper (and other chiptunes) musics (35 replies, posted in Other Platforms)
Just testing the 'Garvuino' now.
Wow, sound output is fantastic, crisp, clear and accurate. It plays the Phaser 1 demo track flawlessly. Can't wait to flash it with one of my qchan tracks
Excellent work mate
205 2018-01-03 15:01:37
Re: PCB for Beeper (and other chiptunes) musics (35 replies, posted in Other Platforms)
Mine has been delivered today
Will hopefully have time to try it out tonight.
Cheers
206 2017-12-18 11:26:00
Re: Compo: Di Halt 2018 Lite (15 replies, posted in Sinclair)
Thanks for the reminder Shiru.
I'm in. It's time to hopefully try out one of the new engines
207 2017-12-13 16:23:06
Re: PCB for Beeper (and other chiptunes) musics (35 replies, posted in Other Platforms)
How does it cope with 1-bit engines like zbmod and Pytha where some emulators produce strong parasite tones ?
208 2017-12-06 20:50:33
Re: In-game (during gameplay) music (20 replies, posted in Sinclair)
I wonder if a new rombeep player could be tweaked to play on interrupt ?
Btw, an interesting fact I found is that rombeep tunes (compiled on beepola) don't lock up currah speech playback so essentially it can sing over a backing track !
209 2017-12-06 20:46:25
Re: In-game (during gameplay) music (20 replies, posted in Sinclair)
It's here:
210 2017-12-06 20:44:02
Re: In-game (during gameplay) music (20 replies, posted in Sinclair)
Very interesting topic Shiru.
The best I've seen is a mini game that FrankT wrote which had full speed special FX music playing throughout.
It was a simple game though (a recreation of an 80s handheld 'ambulance' LCD game). Very impressive.
And ofcourse there's introspec's rain demo.
The 1986 game 'thunderbirds' had multichannel wham the jukebox music playing through too I seem to remember
211 2017-11-23 21:19:35
Re: next gen engine ideas (135 replies, posted in Sinclair)
Nice work utz, another new sound for the beeper. Reminds me of a marimba
212 2017-10-11 22:14:26
Re: next gen engine ideas (135 replies, posted in Sinclair)
Wow utz, something completely different again
Excellent, sounds like a guitar sample
213 2017-09-17 21:19:41
Topic: Abu Sinver Propagation - Beeper music (2 replies, posted in Sinclair)
Very nice new homebrew speccy game here:
http://www.indieretronews.com/2017/09/a … y.html?m=1
An isometric game in the style of Ultimate.
Great ZX beeper version of the 80s classic 'Walk Like An Egyptian' by the Bangles too
214 2017-09-08 19:16:25
Re: PCB for Beeper (and other chiptunes) musics (35 replies, posted in Other Platforms)
Haha, number 1, 1-bit album on bandcamp.
You don't remember the conversation at the IVP?
We'd all had a LOT of vodka
215 2017-09-03 22:59:38
Re: PCB for Beeper (and other chiptunes) musics (35 replies, posted in Other Platforms)
Hi Garvalf
Great to finally meet you at the IVP.
I'd be very interesting in buying one of your fully assembled boards when they're available
Btw, just checked again, you're still number 1
216 2017-08-28 12:17:13
Re: new engine: pytha (22 replies, posted in Sinclair)
Great tune Garvalf, particularly like the first half. Love the sound from this engine
Did you use 1-tracker to create it?
Seems to crash at the end though?
217 2017-08-20 11:54:22
Re: new engine: nanobeep2 (2 replies, posted in Sinclair)
Very nice sound and impressive for such a small engine
218 2017-07-28 08:41:10
Re: Octode on Arduino (37 replies, posted in Other Platforms)
Very interesting discussion guys.
Welcome to the forum chupo_cro , it's great to see new faces here
219 2017-07-22 20:13:44
Topic: Apple II Album released (0 replies, posted in Other Platforms)
Excellent sounding Apple II album just been released:
220 2017-07-18 20:28:37
Re: Call for Action: LSengine tribute musicdisk (7 replies, posted in Sinclair)
Great idea Shiru.
Are we limited to the original LSengine or are his other ones ok too ?
Including the new digi drums engine extracted a few weeks ago?
221 2017-07-18 18:18:53
Re: 1tracker v0.47 (166 replies, posted in Sinclair)
Thanks Shiru
Really pleased you've added Octode 2k15 and especially Octode 2k16. That's the next engine I intend to have a try writing for
224 2017-07-03 10:19:03
Re: DiHalt 2017 (July 1-2) (20 replies, posted in Sinclair)
Hi utz
Yes I saw the results this morning, congrats on another win mate
I expected my 4th position, exciting for beeper with all the new engines to explore
225 2017-07-03 09:56:31
Re: DiHalt 2017 (July 1-2) (20 replies, posted in Sinclair)
Thanks for the link and your comments, I've just listened to it. Wow, love that soundtrack
On temporal, the 'beeper' sample was recorded from a ZX spectrum currah speech unit btw.