How does it cope with 1-bit engines like zbmod and Pytha where some emulators produce strong parasite tones ?
201 2017-12-13 16:23:06
Re: PCB for Beeper (and other chiptunes) musics (35 replies, posted in Other Platforms)
202 2017-12-06 20:50:33
Re: In-game (during gameplay) music (20 replies, posted in Sinclair)
I wonder if a new rombeep player could be tweaked to play on interrupt ?
Btw, an interesting fact I found is that rombeep tunes (compiled on beepola) don't lock up currah speech playback so essentially it can sing over a backing track !
203 2017-12-06 20:46:25
Re: In-game (during gameplay) music (20 replies, posted in Sinclair)
It's here:
204 2017-12-06 20:44:02
Re: In-game (during gameplay) music (20 replies, posted in Sinclair)
Very interesting topic Shiru.
The best I've seen is a mini game that FrankT wrote which had full speed special FX music playing throughout.
It was a simple game though (a recreation of an 80s handheld 'ambulance' LCD game). Very impressive.
And ofcourse there's introspec's rain demo.
The 1986 game 'thunderbirds' had multichannel wham the jukebox music playing through too I seem to remember
205 2017-11-23 21:19:35
Re: next gen engine ideas (135 replies, posted in Sinclair)
Nice work utz, another new sound for the beeper. Reminds me of a marimba
206 2017-10-11 22:14:26
Re: next gen engine ideas (135 replies, posted in Sinclair)
Wow utz, something completely different again
Excellent, sounds like a guitar sample
207 2017-09-17 21:19:41
Topic: Abu Sinver Propagation - Beeper music (2 replies, posted in Sinclair)
Very nice new homebrew speccy game here:
http://www.indieretronews.com/2017/09/a … y.html?m=1
An isometric game in the style of Ultimate.
Great ZX beeper version of the 80s classic 'Walk Like An Egyptian' by the Bangles too
208 2017-09-08 19:16:25
Re: PCB for Beeper (and other chiptunes) musics (35 replies, posted in Other Platforms)
Haha, number 1, 1-bit album on bandcamp.
You don't remember the conversation at the IVP?
We'd all had a LOT of vodka
209 2017-09-03 22:59:38
Re: PCB for Beeper (and other chiptunes) musics (35 replies, posted in Other Platforms)
Hi Garvalf
Great to finally meet you at the IVP.
I'd be very interesting in buying one of your fully assembled boards when they're available
Btw, just checked again, you're still number 1
210 2017-08-28 12:17:13
Re: new engine: pytha (22 replies, posted in Sinclair)
Great tune Garvalf, particularly like the first half. Love the sound from this engine
Did you use 1-tracker to create it?
Seems to crash at the end though?
211 2017-08-20 11:54:22
Re: new engine: nanobeep2 (2 replies, posted in Sinclair)
Very nice sound and impressive for such a small engine
212 2017-07-28 08:41:10
Re: Octode on Arduino (37 replies, posted in Other Platforms)
Very interesting discussion guys.
Welcome to the forum chupo_cro , it's great to see new faces here
213 2017-07-22 20:13:44
Topic: Apple II Album released (0 replies, posted in Other Platforms)
Excellent sounding Apple II album just been released:
214 2017-07-18 20:28:37
Re: Call for Action: LSengine tribute musicdisk (7 replies, posted in Sinclair)
Great idea Shiru.
Are we limited to the original LSengine or are his other ones ok too ?
Including the new digi drums engine extracted a few weeks ago?
215 2017-07-18 18:18:53
Re: 1tracker v0.47 (166 replies, posted in Sinclair)
Thanks Shiru
Really pleased you've added Octode 2k15 and especially Octode 2k16. That's the next engine I intend to have a try writing for
218 2017-07-03 10:19:03
Re: DiHalt 2017 (July 1-2) (20 replies, posted in Sinclair)
Hi utz
Yes I saw the results this morning, congrats on another win mate
I expected my 4th position, exciting for beeper with all the new engines to explore
219 2017-07-03 09:56:31
Re: DiHalt 2017 (July 1-2) (20 replies, posted in Sinclair)
Thanks for the link and your comments, I've just listened to it. Wow, love that soundtrack
On temporal, the 'beeper' sample was recorded from a ZX spectrum currah speech unit btw.
220 2017-07-02 23:01:12
Re: DiHalt 2017 (July 1-2) (20 replies, posted in Sinclair)
Hi Garvalf
Yes The Temporal Beeper is experimental, I just wanted to write something completely different for me. I've never heard the Dune soundtrack, I'll have to check it out.
It uses the excellent zbmod engine that utz wrote last June. A three channel digital engine using samples. Once you've got the hang of the sample instrument note ranges it's enjoyable to write digital music for the Beeper
We're spoilt for choice now with all the amazing new engines available - zbmod, Phaser X, Squeeker plus, Pytha, Quatropic etc. etc.
Phaser X in particular is an engine I'd like to have a go with. Utz has already produced two excellent tracks with it in "Frozen Mohawk" and "Last Summer on Earth"
Good times for Beeper
221 2017-06-30 22:29:21
Re: DiHalt 2017 (July 1-2) (20 replies, posted in Sinclair)
That's a shame mate. I was looking forward to a new Beeper track in your very recognisable style.
223 2017-06-20 22:51:46
Re: next gen engine ideas (135 replies, posted in Sinclair)
I spoke to Lyndon Sharp yesterday on facebook (he is currently working on music for the Spectrum Next).
I told him about the bubble dizzy engine being extracted and incorporated into 1tracker 0.26.
He says the bubble dizzy music was actually music reused from a game called rally cross but with 2 re-sampled drums, although he says he likes the drums but can't actually remember doing the tweak
Anyway he said to tell Shiru to keep up the good work
And if he fancied adding these newly found drums to the main kit it would be good
Not sure if he means his original engine?
224 2017-06-20 22:38:50
Re: new engine: Squat (7 replies, posted in Sinclair)
Wow, missed this post about the new squat engine.
Just tried it on 1-tracker and compiled the two demo songs to .tap versions.
Excellent engine, love the sound, drums and noise capability
225 2017-06-17 23:30:55
Re: next gen engine ideas (135 replies, posted in Sinclair)
Recently came across a game with a nice engine I'd not heard before.
Bubble Dizzy (1991) with music by Lyndon Sharp.
Sounds 2 channel plus digi drums