201

(0 replies, posted in Other Platforms)

Excellent sounding Apple II album just been released:


http://8bitweapon.bandcamp.com/album/class-apples

202

(7 replies, posted in Sinclair)

Great idea Shiru.

Are we limited to the original LSengine or are his other ones ok too ?

Including the new digi drums engine extracted a few weeks ago?

203

(164 replies, posted in Sinclair)

Thanks Shiru

Really pleased you've added Octode 2k15 and especially Octode 2k16. That's the next engine I intend to have a try writing for smile smile

204

(3 replies, posted in Sinclair)

Hehe nice work utz smile

205

(20 replies, posted in Sinclair)

Phaser x

206

(20 replies, posted in Sinclair)

Hi utz

Yes I saw the results this morning, congrats on another win mate smile

I expected my 4th position, exciting for beeper with all the new engines to explore smile

207

(20 replies, posted in Sinclair)

Thanks for the link and your comments, I've just listened to it. Wow, love that soundtrack smile

On temporal, the 'beeper' sample was recorded from a ZX spectrum currah speech unit btw.

208

(20 replies, posted in Sinclair)

Hi Garvalf


Yes The Temporal Beeper is experimental, I just wanted to write something completely different for me. I've never heard the Dune soundtrack, I'll have to check it out.

It uses the excellent zbmod engine that utz wrote last June. A three channel digital engine using samples. Once you've got the hang of the sample instrument note ranges it's enjoyable to write digital music for the Beeper smile

We're spoilt for choice now with all the amazing new engines available - zbmod, Phaser X, Squeeker plus, Pytha, Quatropic  etc. etc.

Phaser X in particular is an engine I'd like to have a go with. Utz has already produced two excellent tracks with it in "Frozen Mohawk" and "Last Summer on Earth"

Good times for Beeper smile

209

(20 replies, posted in Sinclair)

That's a shame mate. I was looking forward to a new Beeper track in your very recognisable style.

210

(20 replies, posted in Sinclair)

Track submitted smile

211

(135 replies, posted in Sinclair)

I spoke to Lyndon Sharp yesterday on facebook (he is currently working on music for the Spectrum Next).

I told him about the bubble dizzy engine being extracted and incorporated into 1tracker 0.26.

He says the bubble dizzy music was actually music reused from a game called rally cross but with 2 re-sampled drums, although he says he likes the drums but can't actually remember doing the tweak smile

Anyway he said to tell Shiru to keep up the good work smile

And if he fancied adding these newly found drums to the main kit it would be good smile

Not sure if he means his original engine?

212

(7 replies, posted in Sinclair)

Wow, missed this post about the new squat engine.

Just tried it on 1-tracker and compiled the two demo songs to .tap versions.

Excellent engine, love the sound, drums and noise capability smile

213

(135 replies, posted in Sinclair)

Recently came across a game with a nice engine I'd not heard before.

Bubble Dizzy (1991) with music by Lyndon Sharp.

Sounds 2 channel plus digi drums

smile

214

(20 replies, posted in Sinclair)

I'm in, already working on a track smile

215

(164 replies, posted in Sinclair)

Thanks Shiru.

Just tested on my laptop running Windows 10, runs fine.

smile

216

(22 replies, posted in Sinclair)

Thanks utz smile

Definitely sounds cleaner on fuse and the real hardware recording.

On Spectaculator I think I still prefer the first version of the engine as the parasite tone is lower pitched and doesn't seem to interfere with the tune as much imo

217

(22 replies, posted in Sinclair)

Thanks utz, sounds great.
Much clearer than on emulators.

Excellent synth on this engine smile

218

(22 replies, posted in Sinclair)

Wow, love it mate.
Great sound, don't think I've heard Beeper synth like this before.
Even the slight interference sort of adds to it, makes it seem more live.

smile

219

(22 replies, posted in Sinclair)

Haha, I knew you wouldn't be retired from beeper engine creation for long mate smile

Sounds interesting, I'll check it out later, when home from work smile

220

(20 replies, posted in Sinclair)

http://dihalt.org.ru/index_eng.html

Anyone up for entering a ZX Beeper tune ?  smile

221

(135 replies, posted in Sinclair)

Cool sound utz smile

222

(25 replies, posted in Sinclair)

Sounds awesome! I've backed the next too, hope they leave the sid in (think it was just a test).

How do you think 1-bit engines like zbmod will sound on it?

Will port contention still be there if selecting 48k mode ?

223

(135 replies, posted in Sinclair)

Hi guys

I think this is a great idea. As you know, I've always liked to try and include voice-like sounds in my Beeper tunes,
1-Bit Mechanistic, Mechanoid etc.

An engine I'd love to hear is a rombeep one that converts voice sounds right down to basic beeps. Almost like the effect used sometimes on synthpop music where a vocoder effect is turned up to the max.

I've thought of trying to analyse the waveform of some allophones and manually work out a 'beep-set' myself which could be used in a Beeper tune.

I tried it on my cover of 'Difficult for Weirdos' right at the end.

Another Beeper engine idea is QChan+
A hybrid engine with an AY bass channel (buzztone etc.)

I thought maybe one of the channels could be played as standard QChan but also the same notes as AY bass?
That way the song data could be used and exported from Beepola and incorporated into the Qchan+ engine .asm ?

What do you think utz????

224

(4 replies, posted in Sinclair)

These drums are something pretty new too, sampled?

Can two SID voices be used at once??

The more I listen, the more impressive this engine becomes!

Particularly the start of the demo tune.

225

(4 replies, posted in Sinclair)

Wow, another amazing engine and original sound smile

Love the volume control (particularly at the beginning of the demo tune).

Is the low buzz bass at the beginning coupled with volume controlled lead really all beeper or is this a hybrid engine??

Brilliant smile