Topic: DiHalt 2017 (July 1-2)

http://dihalt.org.ru/index_eng.html

Anyone up for entering a ZX Beeper tune ?  smile

Re: DiHalt 2017 (July 1-2)

Long ago there were no beeper battles.
it would be great.

Re: DiHalt 2017 (July 1-2)

Not sure if I'll be able to make it. But I'll try.

Re: DiHalt 2017 (July 1-2)

Two tracks already exist. Who else will join the battle?

Re: DiHalt 2017 (July 1-2)

I'm in, already working on a track smile

Re: DiHalt 2017 (July 1-2)

AtariTufty wrote:

I'm in, already working on a track smile

Great!

ps. Three tracks are already ready. Who else?

Re: DiHalt 2017 (July 1-2)

there are 2 days left smile

Re: DiHalt 2017 (July 1-2)

Track submitted smile

Re: DiHalt 2017 (July 1-2)

oh, it's probably too late for me now. I was busy with some YM2612 stuff...

Re: DiHalt 2017 (July 1-2)

That's a shame mate. I was looking forward to a new Beeper track in your very recognisable style.

11

Re: DiHalt 2017 (July 1-2)

Entries are online: http://events.retroscene.org/dh2017/ZX_Beeper_Music

12 (edited by garvalf 2017-07-02 22:36:52)

Re: DiHalt 2017 (July 1-2)

AtariTufty wrote:

That's a shame mate. I was looking forward to a new Beeper track in your very recognisable style.

Thank, yes it's a pity, I want to make more beeper music. I've listened to the tracks, all of them are excellent. The Temporal Beeper is very experimental, and I like that much because it remains musical. The mood reminds me the Dune game, if you know what I mean. What engine did you use?
The Last Summer is very heavy. It almost sounds like some FM music when then try to emulate Metal Guitars. The other two tracks are great too. I was wondering if "Drive" was made by Ulz but it's not the case. (but I was already sure "the last summer on earth" was)

Re: DiHalt 2017 (July 1-2)

Hi Garvalf


Yes The Temporal Beeper is experimental, I just wanted to write something completely different for me. I've never heard the Dune soundtrack, I'll have to check it out.

It uses the excellent zbmod engine that utz wrote last June. A three channel digital engine using samples. Once you've got the hang of the sample instrument note ranges it's enjoyable to write digital music for the Beeper smile

We're spoilt for choice now with all the amazing new engines available - zbmod, Phaser X, Squeeker plus, Pytha, Quatropic  etc. etc.

Phaser X in particular is an engine I'd like to have a go with. Utz has already produced two excellent tracks with it in "Frozen Mohawk" and "Last Summer on Earth"

Good times for Beeper smile

14 (edited by garvalf 2017-07-03 08:17:19)

Re: DiHalt 2017 (July 1-2)

AtariTufty wrote:

Hi Garvalf
I've never heard the Dune soundtrack, I'll have to check it out.

It uses the excellent zbmod engine that utz wrote last June. A three channel digital engine using samples.

it's not especially the music, rather  the general mood, like it could be added to the track list: https://www.youtube.com/watch?v=FjHon6yg-r8 (there are even some glitches and "experimental sounds" in the first song)

Ah yes, I should have thought to that zbmod engine... Well done, it doesn't sound like samples at all at first hearing.

Re: DiHalt 2017 (July 1-2)

Thanks for the link and your comments, I've just listened to it. Wow, love that soundtrack smile

On temporal, the 'beeper' sample was recorded from a ZX spectrum currah speech unit btw.

16

Re: DiHalt 2017 (July 1-2)

Results are in: http://events.retroscene.org/dh2017/ZX_Beeper_Music

Pity about temporal sad

Re: DiHalt 2017 (July 1-2)

Hi utz

Yes I saw the results this morning, congrats on another win mate smile

I expected my 4th position, exciting for beeper with all the new engines to explore smile

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Re: DiHalt 2017 (July 1-2)

The Last Summer on Earth by utz ^ irrlicht project

what beeper engine is it?

Re: DiHalt 2017 (July 1-2)

Phaser x

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Re: DiHalt 2017 (July 1-2)

which music editor support it? engine source available?

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Re: DiHalt 2017 (July 1-2)

PhaserX source
Proper editor is not public yet, for now there is support via MDAL reference compiler: https://github.com/utz82/MDAL