Topic: new engine: wtbeep
Ok folks, last engine from me for 2016. This one is a weird beast. In terms of capabilities, it's somewhere in between Tritone, Betaphase, and qaop. However, at 3-10 bytes per row, its data format is much more compact than the latter two.
wtbeep's main specialty are 32 different "waveforms", which are realtime generated, ie. no samples involved. Also re-using the new user-configurable click drum system from povver, though at a slightly decreased quality because wtbeep's loops are shorter (184 cycles vs. 224 in povver), and I don't want to decrease overall tempo resolution just to facilitate longer clicks.
To be honest I don't even understand myself what's going on with some of these waveform generators. But hey, it works, so let's not ask too many questions
Source code and stuff is on my github as usual. I might do an XM converter and/or MDAL config later if I can find some time for it.