251

(137 replies, posted in Sinclair)

I thought all three tracks were great.

Couldn't guess which engine utz's track used and I actually thought 'Road Song' used the Savage engine when I first heard it. Certainly sounds cleaner than other tritone engined tunes!

252

(137 replies, posted in Sinclair)

I look forward to listening to your Squeeker Plus tune and the other two.

Only 3 entries?  I must admit, I didn't have time to write anything myself. Oh well.

I actually have a Russian guy sitting next to me at work which is great as I often ask him to translate text from forums etc.

253

(3 replies, posted in Sinclair)

Hi Guys


I've had some CDs made of my 1-bit Mechanistic album smile

If anyone would like to add this unique little 1-bit oddity to their chiptune collection, they're now available to buy on my bandcamp page. I've tried to keep the postage costs down.

Once again, HUGE thanks to utz, who's coded the ZX Spectrum demo version. Available on the bandcamp download or here:

https://dl.dropboxusercontent.com/u/112 … c_demo.zip


Hope you like it smile

254

(21 replies, posted in Sinclair)

Just listened on soundcloud, excellent!

Another remarkable engine ever expanding the unique sound of 1-bit beeper!

Txt convertor idea sounds cool too.

255

(13 replies, posted in Sinclair)

Hi abrimaal

welcome back to the forum smile

Love your hybrid and multi-engine / digital stuff. Also, great idea to use Beepola for the editor.

utz - wow, the buzzer effect sounds amazing over the Beeper big_smile

256

(20 replies, posted in Sinclair)

Very impressive as always smile

Great sound.

257

(13 replies, posted in Sinclair)

Abrimaal has done some hybrid engine work too smile


http://battleofthebits.org/arena/Entry/ … %29/19488/

http://battleofthebits.org/arena/Entry/ … iel/15148/

258

(13 replies, posted in Sinclair)

Hehe, well this is something new ! 
Very cool smile

259

(17 replies, posted in Sinclair)

I remember when I used to do sample based Quartet music on the ST back in the 90s I used to export instruments from existing .mod files, usually Amiga ones that had been ported over.

Still have quite a few .mods so I'll probably look through those and test some of the instruments to see which sound OK in the engine.

I view the forum on a mobile most of the time and agree with Garvalf.

The forum is useable but the phone has to be in landscape to see some fields.

261

(17 replies, posted in Sinclair)

That's great news.

I just thought a few included samples (bass/lead/drums) that work particularly well with the engine might speed up the creation of some new tunes?

I'll give it a test later smile

262

(17 replies, posted in Sinclair)

Hehe, you managed it then mate smile

Great news, will give it a try later.

Wahay, now we're cooking !

Looks great, very funky. Certainly brightened up the forum straight away smile

Personally I really like the checker design.

264

(137 replies, posted in Sinclair)

Cheers utz, didn't know that.

Just curious, why do you think it's considered bad style in the demo scene?

Sounds great. Love the drums in Dark Fusion.

Just checked out Oleg's website too, some very impressive new Speccy games on there smile

266

(137 replies, posted in Sinclair)

Cheers Garvalf

.Tap sounds great, like the border FX too smile

Would never has guessed 'squeek' engine, I thought it was Octode XL or maybe Octode 2K15/2K16

267

(137 replies, posted in Sinclair)

utz wrote:

Results:

1   8.06   Brink - Just the Tip
2   6.38   AER - SecondMoon
3   6.23   Misha Pertsovsky - Waltz of Ice
4   6.03   Tufty ^ 1-bit forum - Mechanoid
5   5.77   utz ^ irrlicht project - fnk dz
6   5.57   Kakos_nonos - Все идет по плану (ГО кавер)
7   4.84   Abrimaal - Teddybear's Funeral
8   4.67   Lis O'Kryl ^ Therac-25 - Brexit
9   4.29   Garvalf - Horned gods

A bit disappointed with the outcome, but well, there were some very nice works in the compo.

Yeah, I think your digital track should've finished higher. A big breakthrough for ZX Beeper imo


Garvalf - is there an .MP3 or .tap of your song as there doesn't appear to be one in the .zip?

I'm intrigued to know which engine you used. Octode XL ?

268

(137 replies, posted in Sinclair)

They are here:

http://events.retroscene.org/dh2016/ZX_Beeper_Music

269

(137 replies, posted in Sinclair)

Looks like quite a few entries for ZX Beeper again smile

I've now sent mine and I've noticed you guys have already submitted smile

I've had a bit of trouble with their email spam filter so I've had to resubmit from another email address, I hope the entry was received as it's very close/over the deadline.

270

(4 replies, posted in Sinclair)

Wow, you're on fire!

Another amazing engine(s)

Something completely new again, very impressive as usual.

Like the demo tune too smile

271

(17 replies, posted in Sinclair)

Yes I always use the mic socket when recording from real hardware but the output through the ear socket sounded similar to the output through the Spectaculator emulator.  I just wondered if emulators are usually coded to reproduce beeper output as if through the ear socket?

I also remember a thread on here a while ago discussing the volume difference between the 2 ports and how some engines back in the day tried to use this, Odin tunes?

272

(17 replies, posted in Sinclair)

Hi

Just tried the demo tunes on real hardware (48k rubber keyed issue 4b)

Played well through the mic socket (on headphones) and there appeared to be silence on the silent parts (although overall volume was very low anyway) but through the ear socket there was a much more pronounced parasite whine constantly.

Is this how the engine was designed - to be output through the mic socket ?

cheers

273

(17 replies, posted in Sinclair)

Wow !

Amazing work, mate smile

This really is an exciting development for ZX Beeper !

274

(4 replies, posted in Sinclair)

Really nice. A pretty unique sound to this one, like a sort of 1bit / AY hybrid. Very cool.

Great tune as usual too, like the volume control on the click drums smile

I like the chip pins look too smile