<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[The 1-Bit Forum — Best beeper music: top100 rating.]]></title>
	<link rel="self" href="https://randomflux.info/1bit/extern.php?action=feed&amp;tid=73&amp;type=atom" />
	<updated>2016-05-06T20:46:55Z</updated>
	<generator>PunBB</generator>
	<id>http://randomflux.info/1bit/viewtopic.php?id=73</id>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=786#p786" />
			<content type="html"><![CDATA[<p>4/180 ~ 1/45, i.e. about 2.2%. My guess is that one of them emulates contention, whereas the other does not.<br />This is why we need headers actually saying what configuration your measured time corresponds to.</p>]]></content>
			<author>
				<name><![CDATA[introspec]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=9</uri>
			</author>
			<updated>2016-05-06T20:46:55Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=786#p786</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=785#p785" />
			<content type="html"><![CDATA[<p>Using ZXTune now, why are the timings so different to AY_Emul?&nbsp; When using the same timings in both programs, ZXTune and AY_Emul, they have 4 seconds difference on a 3 minute tune.</p>]]></content>
			<author>
				<name><![CDATA[FrankT]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=27</uri>
			</author>
			<updated>2016-05-06T20:40:14Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=785#p785</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=784#p784" />
			<content type="html"><![CDATA[<p>FrankT, the website is using ZXTune to render .AY into web-friendly formats.<br />Hence, you can just read documentation for ZXTune or simply use it directly to establish accurate timings.<br />The problem of course is that if ZXTune will be replaced by another renderer in the future, all your hard work will be in vein.</p>]]></content>
			<author>
				<name><![CDATA[introspec]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=9</uri>
			</author>
			<updated>2016-05-06T18:45:50Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=784#p784</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=783#p783" />
			<content type="html"><![CDATA[<p>If CPU and AY speed was read, there wouldn&#039;t be a need to provide a time/length for the tune.&nbsp; It could be calculated how long the tune plays for.</p><p>The only thing I need to know is what speed CPU/AY is used on the website.&nbsp; So I can put the correct time in the AY header.&nbsp; So the tunes play for the correct length on the website.</p><p>I did a google search for Pentagon timings, but only found different AY timings for Timex.&nbsp; I have the different timings for 48k/128k models, but not uncontended.&nbsp; If I knew the magic numbers, I could just calculate the length myself for the AY header.</p><p>Edit:&nbsp; Or, allow looping of songs with a fade timeout.&nbsp; AY players do loop correctly, regardless of the time entered in the AY header.</p>]]></content>
			<author>
				<name><![CDATA[FrankT]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=27</uri>
			</author>
			<updated>2016-05-06T18:17:30Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=783#p783</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=782#p782" />
			<content type="html"><![CDATA[<p>I highly agree with that point. AY file format is really old and imprecise way to store ripped music, it seriously needs to be obsoleted and replaced with a new properly designed format.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2016-05-06T15:29:02Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=782#p782</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=781#p781" />
			<content type="html"><![CDATA[<p>FrankT, .AY players do not get store the configuration information in .AY headers. Hence, the players are allowed to play as if they were uncontended 48K models, or contended models, or models with various numbers of t-states per frame. You just get no guarantees whatsoever. Frankly, .AY needs to be re-designed to take configurations into account, otherwise timings will never be spot on. Abarimal proposed a way to smuggle configuration information via some non-standard interpretation of less useful standard fields, but I always felt that this is not the proper way to do it.</p>]]></content>
			<author>
				<name><![CDATA[introspec]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=9</uri>
			</author>
			<updated>2016-05-05T18:02:36Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=781#p781</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=777#p777" />
			<content type="html"><![CDATA[<p>I&#039;ve just converted a few tracks to .ay and uploaded them.</p><p>I spent some time getting the length correct, using AY-Emul to test.&nbsp; However, after uploading, all the tracks play for a couple of seconds longer.</p>]]></content>
			<author>
				<name><![CDATA[FrankT]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=27</uri>
			</author>
			<updated>2016-05-04T16:21:37Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=777#p777</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=594#p594" />
			<content type="html"><![CDATA[<p>I&#039;m also planning to make a beeper radio available on other websites. For example, for including it here as an easy to install Javascript widget.</p>]]></content>
			<author>
				<name><![CDATA[moroz1999]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=15</uri>
			</author>
			<updated>2016-02-22T11:37:40Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=594#p594</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=593#p593" />
			<content type="html"><![CDATA[<p>Thanks a lot for a feedback!<br />1. AYGOR is not imported yet, since it&#039;s really hard to understand, what needs to be imported and what is already done, it requires a lot of manual search. Also, we are trying to keeping all meta-info as well - party places, release notes and so on. AYGOR may be a good source of .ay files, but we should somehow review the BOTB parties separately.<br />2. At the moment .ay format is the only one which is both easily automatically converted to mp3/ogg and can be potentially started up on real machine. If there is tracker file (bbsong?) as well, then it can be included in same tune for archivation.<br />3. Rating is calculated according to IMDB formula, so the less votes there are, the closer rating is to overall average vote, and vice versa. <br />I haven&#039;t seen any work with rating 5.0, dunno if it&#039;s possible using provided maths. Anyway, it seems like it&#039;s perfect for taking amount of votes into account, not only the average vote.</p>]]></content>
			<author>
				<name><![CDATA[moroz1999]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=15</uri>
			</author>
			<updated>2016-02-22T11:36:26Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=593#p593</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=590#p590" />
			<content type="html"><![CDATA[<p>wow, thank you guys!<br />I don&#039;t know how the algorithm&nbsp; because some other songs have the same note as my tune (5, 5, 4) and they are at a lower rank. Maybe it&#039;s random at the moment because there aren&#039;t enough notations.</p><p>btw do you know how to submit music to <a href="http://zxtunes.com/">http://zxtunes.com/</a> ?</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=6</uri>
			</author>
			<updated>2016-02-19T20:21:43Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=590#p590</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=588#p588" />
			<content type="html"><![CDATA[<p>Vapeurs is currently sitting at number 52 <img src="http://randomflux.info/1bit/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[AtariTufty]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=5</uri>
			</author>
			<updated>2016-02-19T15:59:30Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=588#p588</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=585#p585" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>moroz1999 wrote:</cite><blockquote><p>I hope that one day ZX-Art will become an everyday tool for beeper musicians.</p></blockquote></div><p>hello, I consider ZX-Art as a very valuable place for everyone enjoying pictures and music. It&#039;s easy to upload tunes (and pictures), browse and play them, the interface is great and clean. I don&#039;t have idea to improve ZX-Art, I think it&#039;s already perfect.</p><p>One question, I don&#039;t really under the rating, why this work <a href="http://zxart.ee/eng/authors/t/tim-follin/agentx/">http://zxart.ee/eng/authors/t/tim-follin/agentx/</a>&nbsp; which as only 5, has a rating of 4,14? Is it because there is a starting value before the first vote?</p><p>I&#039;m in the process to submit my beeper and ay tunes on it!</p><p>Maybe one day &quot;<a href="http://zxart.ee/eng/authors/g/garvalf/vapeurs-dalcool/">Vapeurs d&#039;alcool</a>&quot; will enter the TOP100, who knows? <img src="http://randomflux.info/1bit/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=6</uri>
			</author>
			<updated>2016-02-14T17:04:57Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=585#p585</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=578#p578" />
			<content type="html"><![CDATA[<p>Abrimaal&#039;s collection (= AYGOR) has already been added, I think. And yes, moroz needs .ay. I have some cruddy (Linux) toolchain which helps with the conversion, but it&#039;s still a lot of manual work.</p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2016-02-10T20:21:32Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=578#p578</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=575#p575" />
			<content type="html"><![CDATA[<p>A comprehensive archive of beeper music will be great <img src="http://randomflux.info/1bit/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I agree with utz, there are lots of zx beeper tunes from botb that need including, many really great ones. I&#039;ve been collecting them for a while now.</p><p>What format do you need them submitted in? .ay ?</p><p>I think Abrimaal has done work converting beeper tracks to .ay for his own archive so could maybe provide some of the missing tunes ?</p>]]></content>
			<author>
				<name><![CDATA[AtariTufty]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=5</uri>
			</author>
			<updated>2016-02-10T13:09:02Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=575#p575</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Best beeper music: top100 rating.]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=573#p573" />
			<content type="html"><![CDATA[<p>Neat! But yeah, definately needs more votes. Also yes, I think e.g. a lot of stuff from BotB is still missing. Unfortunately I don&#039;t have enough time to sift through and convert those entries atm. I think it would be really helpful if there was a conversion tool which would make the process a bit less time-consuming. Perhaps you could get in touch with puke7 from BotB to see if it&#039;s possible to utilize meta-data from BotB somehow?</p><p>In any case, I&#039;ve added a link in the forum header, hope that&#039;ll help to generate a few clicks <img src="http://randomflux.info/1bit/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2016-02-08T18:40:53Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=573#p573</id>
		</entry>
</feed>
