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		<title><![CDATA[The 1-Bit Forum — Some Apple II fun]]></title>
		<link>http://randomflux.info/1bit/viewtopic.php?id=396</link>
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		<description><![CDATA[The most recent posts in Some Apple II fun.]]></description>
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			<title><![CDATA[Re: Some Apple II fun]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=3233#p3233</link>
			<description><![CDATA[<p>Thanks for sharing that tool!</p><p>Softsynths on the Apple 2 actually predate softsynths on both Spectrum and IBM PC! Lo and behold, the mighty Electric Duet:<br /><a href="https://arachnoid.com/electric_duet/">https://arachnoid.com/electric_duet/</a></p><div class="quotebox"><cite>david.given wrote:</cite><blockquote><p>I thought I was the first to do it on a 1MHz 6502 on the PET!</p></blockquote></div><p>Unfortunately not: <a href="https://www.pouet.net/prod.php?which=87465">https://www.pouet.net/prod.php?which=87465</a> <a href="https://github.com/AYCEdemo/pettan">https://github.com/AYCEdemo/pettan</a><br />You&#039;re definitely the first to make a proper native tracker for the thing though!</p><p>For curiosity, I&#039;ve dumped my old engines here: <a href="http://irrlichtproject.de/downloads/a2snd.zip">http://irrlichtproject.de/downloads/a2snd.zip</a> No guarantees whatsoever, I haven&#039;t looked at this code for years and I have no memories of how functional/complete it actually is.</p>]]></description>
			<author><![CDATA[null@example.com (utz)]]></author>
			<pubDate>Fri, 16 May 2025 18:34:01 +0000</pubDate>
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			<title><![CDATA[Re: Some Apple II fun]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=3232#p3232</link>
			<description><![CDATA[<p>I&#039;m building Apple 2 disk images for my CP/M-65 project. The crucial bit is shuffling the image into the right sector order because the bootloader uses this wretched soft sector remapping. I&#039;ve got a tool here: <a href="https://github.com/davidgiven/cpm65/blob/master/tools/shuffle.cc">https://github.com/davidgiven/cpm65/blo … shuffle.cc</a> The right order is 02468ace13579bdf...</p><p>I wasn&#039;t aware that anyone had done softsynths for the Apple. I thought I was the first to do it on a 1MHz 6502 on the PET! I&#039;d be interested to see how they work; I had a great deal of difficulty fitting 3.5 channels into the available CPU time, and that was with using a 6522&#039;s shift register to do much of the heavy lifting.</p>]]></description>
			<author><![CDATA[null@example.com (david.given)]]></author>
			<pubDate>Fri, 16 May 2025 09:16:37 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=3232#p3232</guid>
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			<title><![CDATA[Re: Some Apple II fun]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=3225#p3225</link>
			<description><![CDATA[<p>Interesting, sounds like the engine uses a combination of PCM samples and synth.</p><p>That reminds me, I actually have a couple of unreleased Apple II engines laying around! Never released them because I could never work out a way of building disk images that don&#039;t involve adding some proprietary blobs, but I think things have been moving in that domain in recent years. So I should get those out some day... Nothing fancy, just boring standard stuff, though.</p>]]></description>
			<author><![CDATA[null@example.com (utz)]]></author>
			<pubDate>Tue, 06 May 2025 18:10:32 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=3225#p3225</guid>
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			<title><![CDATA[Some Apple II fun]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=3224#p3224</link>
			<description><![CDATA[<p>Was searching for Apple II beeper music examples, and found this one. Sounds very fun!</p><p><a href="https://www.youtube.com/watch?v=XSCKzUER7VY">https://www.youtube.com/watch?v=XSCKzUER7VY</a></p>]]></description>
			<author><![CDATA[null@example.com (Shiru)]]></author>
			<pubDate>Sun, 04 May 2025 05:42:53 +0000</pubDate>
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