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	<title type="html"><![CDATA[The 1-Bit Forum — Retro Heist - Beeper tune]]></title>
	<link rel="self" href="https://randomflux.info/1bit/extern.php?action=feed&amp;tid=377&amp;type=atom" />
	<updated>2024-08-30T15:17:00Z</updated>
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	<id>http://randomflux.info/1bit/viewtopic.php?id=377</id>
		<entry>
			<title type="html"><![CDATA[Re: Retro Heist - Beeper tune]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=3143#p3143" />
			<content type="html"><![CDATA[<p>Yeah my intro tune uses the game buffer area so it’s a one time play. </p><p>I wanted some speech too so decided to load it before the loading screen is displayed</p>]]></content>
			<author>
				<name><![CDATA[AtariTufty]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=5</uri>
			</author>
			<updated>2024-08-30T15:17:00Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=3143#p3143</id>
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		<entry>
			<title type="html"><![CDATA[Re: Retro Heist - Beeper tune]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=3140#p3140" />
			<content type="html"><![CDATA[<p>Normally intro speech samples located in the temp game buffers (like, off-screen buffer), so it is an one-off deal, while the music plays every time in the main menu.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2024-08-30T12:25:57Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=3140#p3140</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Retro Heist - Beeper tune]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=3137#p3137" />
			<content type="html"><![CDATA[<p>Hehe, yeah the speech sample is actually half way through loading and loaded over by the main game <img src="http://randomflux.info/1bit/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[AtariTufty]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=5</uri>
			</author>
			<updated>2024-08-29T11:29:13Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=3137#p3137</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Retro Heist - Beeper tune]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=3136#p3136" />
			<content type="html"><![CDATA[<p>So Lee gave you only 900 bytes, but then had room for a speech sample <em>scratches head</em>. Well done though, mate <img src="http://randomflux.info/1bit/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2024-08-28T19:36:30Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=3136#p3136</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Retro Heist - Beeper tune]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=3128#p3128" />
			<content type="html"><![CDATA[<p>A little intro tune I wrote for a new game called Retro Robbins MicroBlitz</p><p>I only had around 900 bytes so was limited to which engine I could use.<br />I thought I&#039;d try buzzkik which is a great engine, I&#039;ll definitely use it again.</p><br /><p><a href="https://youtu.be/pJW3070vITE?si=H9cy8eZJDy4e7mb-">https://youtu.be/pJW3070vITE?si=H9cy8eZJDy4e7mb-</a></p>]]></content>
			<author>
				<name><![CDATA[AtariTufty]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=5</uri>
			</author>
			<updated>2024-08-24T21:53:43Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=3128#p3128</id>
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