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	<title type="html"><![CDATA[The 1-Bit Forum — List of 1-bit routines and editors for Sinclair ZX machines]]></title>
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	<updated>2016-07-17T20:02:46Z</updated>
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	<id>http://randomflux.info/1bit/viewtopic.php?id=25</id>
		<entry>
			<title type="html"><![CDATA[Re: List of 1-bit routines and editors for Sinclair ZX machines]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=893#p893" />
			<content type="html"><![CDATA[<p>Yes, the guy surely has talent. And indeed I find the sound of the zeta engine to be quite pleasing as well, and contrary to what he&#039;s said, it doesn&#039;t sound bad at all on contended machines.</p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2016-07-17T20:02:46Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=893#p893</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: List of 1-bit routines and editors for Sinclair ZX machines]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=890#p890" />
			<content type="html"><![CDATA[<p>Sounds great. Love the drums in Dark Fusion.</p><p>Just checked out Oleg&#039;s website too, some very impressive new Speccy games on there <img src="http://randomflux.info/1bit/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[AtariTufty]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=5</uri>
			</author>
			<updated>2016-07-15T18:20:13Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=890#p890</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: List of 1-bit routines and editors for Sinclair ZX machines]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=889#p889" />
			<content type="html"><![CDATA[<p>wow, this zeta engine has a very fat and powerful sound!</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=6</uri>
			</author>
			<updated>2016-07-15T16:46:16Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=889#p889</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: List of 1-bit routines and editors for Sinclair ZX machines]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=888#p888" />
			<content type="html"><![CDATA[<p>A comment from Oleg Origin:</p><div class="quotebox"><cite>Oleg Origin wrote:</cite><blockquote><p>I have made a lot of beeper engines a few years ago (6 main engines and some versions). I called them simply: alpha, beta, gamma... <a href="http://zxart.ee/eng/authors/o/oleg-origin/new-beeper-engine-test/">This</a> is called zeta. (And title of this unfinished track: &#039;Antivirus&#039;). Digital drums are grabbed from Dark Fusion (I disassembled this engine) and cropped. I have also written s3m converter for these engines. However, it didn&#039;t intend for public release (pre-alpha, in fact). I didn&#039;t publish source codes, but, actually, this engines work with standard methods of synthesis <img src="http://randomflux.info/1bit/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />And all of them not really well sound on original machines with contended beeper port =/<br />I planned to use them in the following games...<br />3ch &#039;Gamma&#039; engine sounds in Metal Man Reloaded / Remixed (slightly different versions).</p></blockquote></div><p>More about the aforementioned games at <a href="http://olegorigin.org/zxgames.html">http://olegorigin.org/zxgames.html</a>.</p><p>Oleg Origin also said he&#039;s considering a proper release of his engines. Also, he was kind enough to share his disassemblies of the Dark Fusion and Trantor engines. I&#039;m attaching them here with his permission (shitty google translated comments added by yours truly).</p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2016-07-15T08:31:43Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=888#p888</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: List of 1-bit routines and editors for Sinclair ZX machines]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=574#p574" />
			<content type="html"><![CDATA[<p>Honestly, I don&#039;t know. I seen this track, and recall some other demo track (probably the one originally reffered in this list), but I don&#039;t have any details on these engines. I can only guess Oleg was working on an engine in ~2012, that&#039;s why he disassembled a number of classic engines back then (Dark Fusion, Star Bowls, Trantor). We should probably ask him directly.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2016-02-08T18:54:35Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=574#p574</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: List of 1-bit routines and editors for Sinclair ZX machines]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=572#p572" />
			<content type="html"><![CDATA[<p>Thanks for the info! I have to admit the whole thing is a bit of a mystery to me - was the engine actually ever released in source format?</p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2016-02-08T18:23:47Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=572#p572</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: List of 1-bit routines and editors for Sinclair ZX machines]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=571#p571" />
			<content type="html"><![CDATA[<p>I think there were more than one Oleg Origin beeper engine, maybe versions of it. This one has sampled drums: <a href="http://zxart.ee/eng/authors/o/oleg-origin/new-beeper-engine-test/">http://zxart.ee/eng/authors/o/oleg-orig … gine-test/</a></p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2016-02-07T20:24:55Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=571#p571</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[List of 1-bit routines and editors for Sinclair ZX machines]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=110#p110" />
			<content type="html"><![CDATA[<p>Here&#039;s a list of multi-channel routines for the ZX Spectrum and ZX-81. Who will be the first to use them all? <img src="http://randomflux.info/1bit/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><br /><h5>ZX Spectrum</h5><br /><p><strong><em>Cross-Platform Multi-Engine Editors:</em></strong><br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a><br /><a href="http://freestuff.grok.co.uk/beepola/">Beepola</a><br /><a href="https://utz82.github.io/bintracker/">bintracker</a></p><br /><p><strong>anteater</strong> (utz)<br />2ch square wave, click drums, simple PWM, compact size<br /><a href="http://irrlichtproject.de/downloads/anteater.zip">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>beepertoy</strong> (utz)<br />meta-engine with multiple cores, including Squeeker, Tritone, and Octode emulation, wavetable synthesis, lo-pass/hi-pass filters<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/tree/master/beepertoy">source</a>, editor n/a</p><p><strong>BeepTracker</strong> (Alone Coder)<br />5ch pin pulse, envelopes/volume control, fx, non-interrupting sample drums<br /><a href="http://alonecoder.nedopc.com/zx/bt10f7.rar">native editor</a></p><p><strong>betaphase</strong> (utz)<br />experimental 3ch phaser type engine, slides, noise mode<br /><a href="https://utz82.github.io/bintracker/">bintracker</a></p><p><strong>BM-1 aka BeepModular-1</strong> (utz)<br />experimental 2ch engine with JIT code modification, can emulate almost any other beeper engine<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/tree/master/bm-1">source</a>, editor n/a</p><p><strong>BuzzKick</strong> (Shiru)<br />Improved clone of FuzzClick (SpecialFX) with sampled drums.<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>BT&#039;man</strong> (Alone Coder)<br />5ch custom synthesis, volume control, fx<br /><a href="http://alonecoder.nedopc.com/zx/beep_tracker_unreleased.rar">native editor</a></p><p><strong>Ear Shaver</strong> (Shiru)<br />2ch Earth Shaker or PuInt Synthesis, pwm drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Earth Shaker</strong> (Michael Batty)<br />1,5ch custom synthesis, click drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>fluidcore</strong> (utz)<br />4ch wavetable synthesis<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a></p><p><em>Fuzz Click</em> see SpecialFX</p><p><strong>Huby</strong> (Shiru)<br />2ch PFM, synth drum, compact size<br /><a href="http://shiru.untergrund.net/files/zx/huby.zip">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a>, <a href="http://freestuff.grok.co.uk/beepola/">Beepola</a></p><p><strong>LSengine &#039;89</strong> (Lyndon Sharp)<br />2ch custom synthesis, non-interrupting sampled drums<br /><a href="http://shiru.untergrund.net/1bit/images/lsengine.zip">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>LSengine &#039;91</strong> (Lyndon Sharp)<br />2ch custom synthesis, non-interrupting sampled drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>LSMB</strong> (Lyndon Sharp)<br />Lyndon Sharp&#039;s Wham! The Music Box clone with sampled drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><em>Music Box</em>, the see Wham</p><p><strong>Music Studio, the</strong> (Saša Pušica)<br />2ch custom synthesis, interrupting synth drums<br /><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0008487">native editor</a>, <a href="http://freestuff.grok.co.uk/beepola/">Beepola</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Music Synth</strong> (Simon C. Tillson)<br />2ch PFM, envelopes, interrupting synth drums<br /><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0008497">native editor</a>, <a href="http://shiru.untergrund.net/files/zx/msynthte.zip">native editor (tracker edition)</a></p><p><strong>nanobeep</strong> (utz)<br />2ch custom synthesis, click drum, compact size (56-77 bytes)<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>nanobeep2</strong> (utz)<br />2ch square wave, slightly less compact than original nanobeep (64-99 bytes depending on configuration), but more feature-rich<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/tree/master/nanobeep2">source</a>, editor n/a</p><p><strong>ntropic</strong> (utz)<br />2ch square wave, 1ch noise, click drum, compact size<br /><a href="http://irrlichtproject.de/downloads/ntropic.zip">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Octode</strong> (Shiru)<br />8ch PFM, click drums<br /><a href="http://shiru.untergrund.net/files/zx/octode.zip">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Octode XL</strong> (introspec)<br />8ch PFM, volume control, click drums<br /><a href="http://introspec.retroscene.org/beeper/octode_xl_v1.zip">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Octode 2k15</strong> (utz)<br />8ch PFM, click drums<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Octode 2k16</strong> (utz)<br />8ch square wave (digital), click drums<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Octode PWM</strong> (utz)<br />8ch custom synthesis, click drums<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><em>Orfeus</em> see SpecialFX</p><p><strong>Oleg Origin&#039;s Engines</strong> (Oleg Origin)<br />various engines with different capabilities<br />no public release available yet</p><p><strong>Phaser1</strong> (Shiru)<br />1ch square wave, 1ch dual generator square wave, fx, interrupting sample/synth drums<br /><a href="http://shiru.untergrund.net/files/zx/phaser1.zip">native editor</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a>, <a href="http://freestuff.grok.co.uk/beepola/">Beepola</a></p><p><strong>Phaser2</strong> (Shiru)<br />2ch dual generator square wave, fx, non-interrupting synth drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Phaser3</strong> (Shiru)<br />Even more awesome than Phaser2.<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>PhaserX</strong> (utz)<br />2ch Phaser type engine with a drawbar organ effect and click drums. Ch2 ops can be decoupled to form 2 Squeeker type channels.<br /><a href="https://utz82.github.io/bintracker/">bintracker</a></p><p><strong>PhaseSqueek</strong> (utz)<br />Powerful Phaser/Squeeker hybrid with 2-4 channels, noise, drawbar organ fx, fx tables, click drums<br /><a href="https://utz82.github.io/bintracker/">bintracker</a></p><p><strong>PlipPlop</strong> (✝Jonathan Smith)<br />1ch custom synthesis, click drums<br /><a href="http://freestuff.grok.co.uk/beepola/">Beepola</a></p><p><strong>povver</strong> (utz)<br />3ch pulse wave with simple volume envelopes, noise mode, click drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>poww</strong> (utz)<br />2ch custom synthesis, click drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>prdr</strong> (Shiru)<br />2ch custom synthesis, pitch slides<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Pytha</strong> (utz)<br />2ch tri/rect/saw/noise, click drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a>, <a href="https://utz82.github.io/bintracker/">bintracker</a></p><p><strong>qaop</strong> (utz)<br />2ch wavetable synthesis, click drums<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a></p><p><strong>Qchan</strong> (Shiru)<br />4ch PFM, envelopes/volume control, click drums<br /><a href="http://shiru.untergrund.net/files/zx/qchan.zip">XM converter</a>, <a href="http://freestuff.grok.co.uk/beepola/">Beepola</a></p><p><strong>quattropic</strong> (utz)<br />4ch square wave, variable pulse width, noise, pitch slides<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>rawp</strong> (utz)<br />2ch wavetable synthesis, click drums<br /><a href="http://irrlichtproject.de/downloads/rawp.zip">XM converter</a></p><p><strong>SampleTracker</strong> (CBM)<br />3ch digi<br /><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0018899">native editor</a></p><p><strong>Savage</strong> (Jason C. Brooke)<br />2ch square wave, variable pulse width, fx, click drums<br /><a href="http://mister-beep.republika.pl/Music_Creator_ENGLISH.tzx">Creador Musical (native editor)</a>, <a href="http://freestuff.grok.co.uk/beepola/">Beepola</a></p><p><strong>Savage HD</strong> (introspec)<br />2ch square wave, variable pulse width, fx, click drums<br />editor n/a, can patch Beepola output against <a href="http://introspec.retroscene.org/beeper/savagehd_ver.1.1.rar">source</a></p><p><strong>Squat</strong> (Shiru)<br />4ch OR synthesis, noise mode, sampled drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Squeeker</strong> (Zilogat0r)<br />4ch OR synthesis, variable pulse width<br /><a href="https://www.dropbox.com/s/mnvulbz80ffkoon/squeekf6.sna?dl=1">native editor</a>, <a href="http://irrlichtproject.de/downloads/xm2squeek.zip">XM converter</a></p><p><strong>Squeeker Plus</strong> (utz)<br />4ch OR synthesis, pulse width envelopes, noise mode, slides, click drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>SpecialFX</strong> (✝Jonathan Smith)<br />2ch PFM, envelopes, click drums<br /><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0008523">Orfeus (native editor)</a>, <a href="http://freestuff.grok.co.uk/beepola/">Beepola</a></p><p><strong>Spectone-1</strong> (Zoltan Janosy)<br />4ch custom synthesis, envelopes<br />editor n/a</p><p><strong>Stocker</strong> (Shiru)<br />2ch PFM, full envelopes/volume control, click drums<br /><a href="http://shiru.untergrund.net/files/zx/stocker.zip">Vortex Tracker converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>StringKS</strong> (utz)<br />2ch Karplus-Strong string synthesis, volume control, pwm drums<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/tree/master/stringks">source</a></p><p><strong>tbeepr</strong> (introspec)<br />2ch custom synthesis, variable pulse width, duty cycle sweep, interrupting click drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a>, <a href="http://introspec.retroscene.org/beeper/tbeepr.zip">source</a></p><p><strong>Tim Follin 3ch</strong> (Tim Follin)<br />3ch PFM, volumes<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Tritone</strong> (Shiru)<br />3ch square wave, variable pulse width, click drums<br /><a href="http://shiru.untergrund.net/files/zx/tritone.zip">XM converter</a>, <a href="http://freestuff.grok.co.uk/beepola/">Beepola</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Tritone Digi</strong> (Shiru)<br />3ch square wave, variable pulse width, pwm drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Tritone FX</strong> (utz)<br />3ch square wave, variable pulse width, noise, tick-based fx, click drums<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">source</a>, editor n/a</p><p><strong>Vibra</strong> (utz)<br />2ch&nbsp; tone, 1ch noise, vibrato, slides<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>Wham</strong> (Mark Alexander)<br />2ch square wave, interrupting synth drums<br /><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0008965">native editor</a>, <a href="http://shiru.untergrund.net/files/zx/musboxte.zip">native editor (tracker edition)</a>, <a href="http://freestuff.grok.co.uk/beepola/">Beepola</a></p><p><strong>wtbeep</strong> (utz)<br />3ch tone with 32 selectable waveforms, click drums<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>wtfx</strong> (utz)<br />2ch wavetable synthesis, tick-based fx<br />editor n/a, <a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">source</a></p><p><strong>xtone</strong> (utz)<br />6ch square wave, variable pulse width, click drums<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>yawp</strong> (utz)<br />3ch wavetable synthesis<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a></p><p><em>YU The Music Box</em> see Music Studio, The</p><p><strong>zbmod</strong> (utz)<br />3ch digi/samples<br /><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/releases/latest">XM converter</a></p><p><strong>ZX-3</strong> (✝Ján Deák)<br />3ch PFM, envelopes<br /><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0027576">native editor</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>ZX-7</strong> (✝Ján Deák)<br />8ch PFM<br /><a href="http://www.worldofspectrum.org/infoseekid.cgi?id=0012538">native editor</a>, <a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>ZX-10</strong> (✝Ján Deák)<br />4ch PFM, envelopes<br /><a href="http://shiru.untergrund.net/files/1tracker.zip">1tracker</a></p><p><strong>ZX-16</strong> (✝Ján Deák)<br />16ch PFM, pitch slides<br /><a href="http://irrlichtproject.de/downloads/xm2zx16.zip">XM converter</a>, <a href="https://vtrd.in/pcutilz/BEEPOLYA.zip">MIDI converter</a></p><br /><br /><h5>ZX81</h5><br /><p><strong>1k2b</strong> (utz)<br />2ch square wave, click drums<br /><a href="http://irrlichtproject.de/downloads/1k2b.zip">XM converter</a></p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2015-07-27T23:34:44Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=110#p110</id>
		</entry>
</feed>
