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		<title><![CDATA[The 1-Bit Forum — new engine: Velvet]]></title>
		<link>http://randomflux.info/1bit/viewtopic.php?id=222</link>
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		<description><![CDATA[The most recent posts in new engine: Velvet.]]></description>
		<lastBuildDate>Wed, 12 Jan 2022 04:01:51 +0000</lastBuildDate>
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			<title><![CDATA[Re: new engine: Velvet]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=2487#p2487</link>
			<description><![CDATA[<p>Fantastic news. Thanks Shiru</p>]]></description>
			<author><![CDATA[null@example.com (AtariTufty)]]></author>
			<pubDate>Wed, 12 Jan 2022 04:01:51 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=2487#p2487</guid>
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			<title><![CDATA[Re: new engine: Velvet]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=2486#p2486</link>
			<description><![CDATA[<p>The engine support has been added to 1tracker. Time to push the boundaries a bit further!</p>]]></description>
			<author><![CDATA[null@example.com (Shiru)]]></author>
			<pubDate>Tue, 11 Jan 2022 19:05:53 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=2486#p2486</guid>
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			<title><![CDATA[Re: new engine: Velvet]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=2052#p2052</link>
			<description><![CDATA[<p>this one sounds very advanced, quite close to the AY chip. You&#039;ve moved the boundaries once again!</p>]]></description>
			<author><![CDATA[null@example.com (garvalf)]]></author>
			<pubDate>Thu, 07 Nov 2019 08:54:28 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=2052#p2052</guid>
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			<title><![CDATA[Re: new engine: Velvet]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=2038#p2038</link>
			<description><![CDATA[<p>Great work! Having fading noise going on alongside the tone channels definitely brings a new quality into the sound, making it closer to a sound chip of sorts.</p>]]></description>
			<author><![CDATA[null@example.com (Shiru)]]></author>
			<pubDate>Mon, 30 Sep 2019 21:02:11 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=2038#p2038</guid>
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			<title><![CDATA[Re: new engine: Velvet]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=2034#p2034</link>
			<description><![CDATA[<p>Ooh yeeeeeeees !</p><p>Something new again. Love the mix of noise and PFM, I could have some great fun with this, it&#039;s got lots of potential.</p><p>Look forward to the Bintracker implementation <img src="http://randomflux.info/1bit/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (AtariTufty)]]></author>
			<pubDate>Fri, 27 Sep 2019 17:32:33 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=2034#p2034</guid>
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			<title><![CDATA[new engine: Velvet]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=2033#p2033</link>
			<description><![CDATA[<p>Finally got around to finishing the engine based on Kurt James Werner&#039;s Velvet Noise technique, specifically Crushed Additive Random Noise. To my knowledge this is the first PFM (pin-pulse) ZX beeper engine that mixes tones and noise. In addition to the noise channel, there are 3 tone channels, all with volume envelopes. Added the synth kick from my new set of <a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/tree/master/CLICK_DRUMS">reusable click drums</a> for good measure.</p><p><a href="https://github.com/utz82/ZX-Spectrum-1-Bit-Routines/tree/master/velvet">source</a></p>]]></description>
			<author><![CDATA[null@example.com (utz)]]></author>
			<pubDate>Fri, 27 Sep 2019 08:28:17 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=2033#p2033</guid>
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