<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[The 1-Bit Forum — Now writing articles on music engine integration]]></title>
		<link>http://randomflux.info/1bit/viewtopic.php?id=203</link>
		<atom:link href="https://randomflux.info/1bit/extern.php?action=feed&amp;tid=203&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in Now writing articles on music engine integration.]]></description>
		<lastBuildDate>Mon, 29 Oct 2018 17:28:22 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Now writing articles on music engine integration]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=1913#p1913</link>
			<description><![CDATA[<p>Thumbs up <img src="http://randomflux.info/1bit/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />A small note about Huby, using Beepola/1tracker is strictly optional for transcriptions. You can also generate music data directly from the imported MIDI data in OpenMPT by using the <a href="http://shiru.untergrund.net/files/zx/huby.zip">Huby XM converter</a>. However, the best option is always to ask a chiptune musician to do a cover for you, rather than converting from MIDI data <img src="http://randomflux.info/1bit/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (utz)]]></author>
			<pubDate>Mon, 29 Oct 2018 17:28:22 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=1913#p1913</guid>
		</item>
		<item>
			<title><![CDATA[Re: Now writing articles on music engine integration]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=1912#p1912</link>
			<description><![CDATA[<p>BTW, Here&#039;s my current game song using 1Tracker and AntEater with the loops and patterns I placed in anteater.</p>]]></description>
			<author><![CDATA[null@example.com (andydansby)]]></author>
			<pubDate>Sun, 28 Oct 2018 11:12:53 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=1912#p1912</guid>
		</item>
		<item>
			<title><![CDATA[Now writing articles on music engine integration]]></title>
			<link>http://randomflux.info/1bit/viewtopic.php?pid=1911#p1911</link>
			<description><![CDATA[<p>To make it easier for other to make games based with Z88dk and using various music engines, I&#039;m now writing some articles on the music engines.</p><p>So far I&#039;ve covered NanoBeep and Huby.&nbsp; Coming up soon are articles on AntEater, Ntropic, Phaser and Tritone.</p><p>My articles can be found at:<br />zxspectrumcoding.wordpress.com</p><p>They are not meant to be technically advanced articles, as the advanced programmers already know how to do this sort of thing, but I think they can be a good reference point for anyone.</p><p>Andy</p>]]></description>
			<author><![CDATA[null@example.com (andydansby)]]></author>
			<pubDate>Sun, 28 Oct 2018 10:43:31 +0000</pubDate>
			<guid>http://randomflux.info/1bit/viewtopic.php?pid=1911#p1911</guid>
		</item>
	</channel>
</rss>
