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	<title type="html"><![CDATA[The 1-Bit Forum — Now writing articles on music engine integration]]></title>
	<link rel="self" href="https://randomflux.info/1bit/extern.php?action=feed&amp;tid=203&amp;type=atom" />
	<updated>2018-10-29T17:28:22Z</updated>
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	<id>http://randomflux.info/1bit/viewtopic.php?id=203</id>
		<entry>
			<title type="html"><![CDATA[Re: Now writing articles on music engine integration]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1913#p1913" />
			<content type="html"><![CDATA[<p>Thumbs up <img src="http://randomflux.info/1bit/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />A small note about Huby, using Beepola/1tracker is strictly optional for transcriptions. You can also generate music data directly from the imported MIDI data in OpenMPT by using the <a href="http://shiru.untergrund.net/files/zx/huby.zip">Huby XM converter</a>. However, the best option is always to ask a chiptune musician to do a cover for you, rather than converting from MIDI data <img src="http://randomflux.info/1bit/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2018-10-29T17:28:22Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1913#p1913</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Now writing articles on music engine integration]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1912#p1912" />
			<content type="html"><![CDATA[<p>BTW, Here&#039;s my current game song using 1Tracker and AntEater with the loops and patterns I placed in anteater.</p>]]></content>
			<author>
				<name><![CDATA[andydansby]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=142</uri>
			</author>
			<updated>2018-10-28T11:12:53Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1912#p1912</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Now writing articles on music engine integration]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1911#p1911" />
			<content type="html"><![CDATA[<p>To make it easier for other to make games based with Z88dk and using various music engines, I&#039;m now writing some articles on the music engines.</p><p>So far I&#039;ve covered NanoBeep and Huby.&nbsp; Coming up soon are articles on AntEater, Ntropic, Phaser and Tritone.</p><p>My articles can be found at:<br />zxspectrumcoding.wordpress.com</p><p>They are not meant to be technically advanced articles, as the advanced programmers already know how to do this sort of thing, but I think they can be a good reference point for anyone.</p><p>Andy</p>]]></content>
			<author>
				<name><![CDATA[andydansby]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=142</uri>
			</author>
			<updated>2018-10-28T10:43:31Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1911#p1911</id>
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