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	<title type="html"><![CDATA[The 1-Bit Forum — 1bitstudio - a bundle of VST plugins]]></title>
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	<updated>2024-04-25T05:11:31Z</updated>
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	<id>http://randomflux.info/1bit/viewtopic.php?id=11</id>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=3093#p3093" />
			<content type="html"><![CDATA[<p>Actually, a bigger update. All plugins were cleaned up and updated. The output levels normalized between all plugins (were all over the place), all synths got the modulation setting (depth, speed), some got extra velocity or modulation targets.</p><p>Legacy code is dropped out, so a bit of incompatibility with the older versions got introduced, so use old builds for older projects.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2024-04-25T05:11:31Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=3093#p3093</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=3087#p3087" />
			<content type="html"><![CDATA[<p>A small update:</p><p>- sweepsynth got wrap around options and expanded sweep speed range<br />- pulsesynth got a few extra oscillator mixing options, much similar to Phaser4</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2024-04-22T06:57:32Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=3087#p3087</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1383#p1383" />
			<content type="html"><![CDATA[<p>Hah, that&#039;s a great idea!</p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2017-07-05T17:07:04Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1383#p1383</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1378#p1378" />
			<content type="html"><![CDATA[<p>In case anyone interested, yet another unrelated but hardcore retro addition to my VSTi&#039;s library - <a href="http://shiru.untergrund.net/files/flopster.zip">Flopster</a>, sample-based plugin that plays floppy disk drive noises to make &#039;floppy music&#039; without having actual hardware.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2017-07-03T13:45:16Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1378#p1378</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1217#p1217" />
			<content type="html"><![CDATA[<p>Minor update to the 1bitstudio. All plugins now support Program Change event to switch between presets, also support preset name edits. phasesynth got extra oscillator mode, pin pulse in addition to the square/pulse wave.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2017-04-14T09:57:10Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1217#p1217</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1216#p1216" />
			<content type="html"><![CDATA[<p>I&#039;ve just tested it on LMMS with Linux, and it works great!</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=6</uri>
			</author>
			<updated>2017-04-12T13:35:40Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1216#p1216</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1215#p1215" />
			<content type="html"><![CDATA[<p>Another different, but a bit related thing - <a href="http://shiru.untergrund.net/files/vt2i.zip">VT2i</a>. This is AY-3-8910 emulator combined with Vortex Tracker II instruments system. I.e. you can just load VT2 sample and ornament files and use them with a modern DAW.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2017-04-11T18:36:51Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1215#p1215</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1211#p1211" />
			<content type="html"><![CDATA[<p>The principial issue with a single oscillator that would produce detuned derivatives is the phase sync, I think. For now I see no way to produce detuned copies with their own phase (phases interference is what creates the effect), you&#039;d need an unique counter to store the phase anyway. To me it seems that all possible approaches that adds/subs something constant to the main osc would produce fully synced (constant relation) phase, thus no effect.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2017-04-04T16:47:15Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1211#p1211</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1210#p1210" />
			<content type="html"><![CDATA[<p>Well, generating a huge number of pin pulse channels is not a problem at least, thanks to Jan Deak&#039;s buffer method. I wonder though if it&#039;s possible to come up with an elegant algorithm that uses only one oscillator and derives the detuned copies from that, like the original SuperSaw supposedly does. For example, a simple 8-bit counter that increments once per loop iteration could already be enough to generate two derivatives (one added to main osc, one subtracted).</p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2017-04-04T09:02:09Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1210#p1210</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1209#p1209" />
			<content type="html"><![CDATA[<p>Well, basically that&#039;s what Mister Beep always doing in his 8-channel songs for bass, to increase its strength - a few voices of slightly detuned copies of the same bassline. Just pushed way further, like all 8-16 channels set up to do this thing automatically. So a basic version can be done on the Octode (narrow pin wave) or Squeaker (square wave) base, but for more interesting results more channels (CPU power) is needed.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2017-04-03T11:22:42Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1209#p1209</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1208#p1208" />
			<content type="html"><![CDATA[<p>Interesting technique! How does it work exactly? Do you think it would be viable for a native implementation on Spectrum etc?</p>]]></content>
			<author>
				<name><![CDATA[utz]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=2</uri>
			</author>
			<updated>2017-04-03T08:13:18Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1208#p1208</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1207#p1207" />
			<content type="html"><![CDATA[<p>Added yet another synth to the 1bitstudio - phatsynth. It is based on the idea of JP8000&#039;s SuperSaw, just in 1-bit. Was just an experiment, but the results were quite interesting. It can generate a pack of square/pulse/pin voices, up to 16, detuned around the base frequency, with controllable duty/pulse width, phase reset, etc. The number of voices works kind of resonant filter at times. Velocity can be targeted to many of the parameters besides the volume, it is useful here to create controllable changes in sound.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2017-04-02T17:30:02Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1207#p1207</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1206#p1206" />
			<content type="html"><![CDATA[<p>And now something different, but related. I never was able to find a VSTi arpeggiator that would work with any MIDI synth and allow to create true chiptine arpeggios. There are MIDI arpeggiators out there, but they&#039;re targeted to trance and such styles, taking an arpeggio pattern designed in the program itself, then playing it relatively slow as a sequence on note on/offs, thus creating major buzz, and sounding nothing like chiptune arpeggios. I also seen that people imitate chiptune arpeggios in MIDI using tons of manual pitch bend automation edits. So I made a chiptune VSTi arpeggiator - ChipArp. It designed to work best with the 1bitstudio synths, because all of them support any reasonable pitch bend ranges, unlike other synths that often limited to two octaves, if properly supports the pitch bendrange RPNs at all. ChipArp just takes normal chords as input, so no learning of quirky editors or messing with 0-4-7 etc numbers is required.</p><p>Tested with Reaper only. Should work in any VST host that supports MIDI in/out type of VSTi plugins, i.e. where all &#039;traditional&#039; VST arpeggiators will work (Psycle does not support them, for example). It may work with other VSTi synths than ones from 1bitstudio, but so far I found only one that actually supports pitch bend in a way that is usable for arpeggios.</p><p><a href="http://shiru.untergrund.net/files/chiparp.zip">Download ChipArp</a></p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2017-03-28T21:54:56Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1206#p1206</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1205#p1205" />
			<content type="html"><![CDATA[<p>Yeah, I wanted to do some updates for a long time, just having lots of other things to do, and this one always had lower priority until now.</p><br /><p>While I&#039;m on it, I did more updates, mostly focused on adding more colors to the sound palette.</p><p>&#039;sweepsynth&#039; has been added. It allows to imitate a wide range of 1-bit sounds, including Music Studio, Lyndon Sharp&#039;s engine, ZX-10, as well as Octode (in its thin and fat versions) and Huby. It basically just sweeps the pulse width.</p><p>&#039;tndrums&#039; got improvements to the tone generation. Now it allows to generate not just square wave, but pulse wave of any duty cycle, or &#039;pin&#039; wave. This helps to create the very pronounced drums like Music Studio has.</p><p>&#039;pulsesynth&#039; got an option to compensate the QChan-like weak low end by varying the pulse width depending on the note, similar to what SpecialFX engine does.</p><p>&#039;noisesynth&#039; has been added. It is kind of Phaser1 that uses a pair of customizeable pseudo random generators instead of square tone. This allows to create a range of harsh, metallic, and glitchy sounds, including an FM &#039;electic guitar&#039; alike. This design can be actually used for an ZX Spectrum engine, I think.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=11</uri>
			</author>
			<updated>2017-03-27T03:09:33Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1205#p1205</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 1bitstudio - a bundle of VST plugins]]></title>
			<link rel="alternate" href="http://randomflux.info/1bit/viewtopic.php?pid=1204#p1204" />
			<content type="html"><![CDATA[<p>that&#039;s great to learn you&#039;re still working on this! I&#039;ve updated my installation. Thank you.</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>http://randomflux.info/1bit/profile.php?id=6</uri>
			</author>
			<updated>2017-03-26T21:21:52Z</updated>
			<id>http://randomflux.info/1bit/viewtopic.php?pid=1204#p1204</id>
		</entry>
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